flipcode - Ogg Vorbis Player Class
Link the following files to your project: vorbisfile_static.lib, vorbis_static.lib, ogg_static, dsound.lib. Also be sure your include paths contain the SDK. http://www.flipcode.com/archives/Ogg_Vorbis_Player_Class.shtml
MSDN Visual C++ Language error C2039 with dsound.h. C and C++ mixing ...
error C2039 with dsound.h. C and C++ mixing. Ok, now it compiles. Thanks you all. Ok, I've changed the function call as you stated and it solves the compilation problem for this ... http://forums.msdn.microsoft.com/en/vclanguage/thread/9b1b2189-c518-4cd8-80cc-26 56b9c0d37f/
KBAlertz.com: (127970) - The Bootlog.txt file in the root folder on ...
127970) - The Bootlog.txt file in the root folder on your hard disk may contain the following lines, even though your computer is running properly: LoadFailed = dsound.vxd ... http://kbalertz.com/127970/Failures-Listed.aspx
Nabble - OpenAL - Dev - How to build OpenAL-Soft with DSound support?
How to build OpenAL-Soft with DSound support?. Hi there, I have Visual C++ 2008 Express Edition on WinXP. I am trying to get Cmake 2.4 to create the necessary... http://www.nabble.com/How-to-build-OpenAL-Soft-with-DSound-support--td16515696.h tml
SampleTank - RT Player LE
SampleTank. Sample Workstation plug-in. The ultimate system for your sounds. ... IK Multimedia and DSound joined forces to allow you to play SampleTank® live with full MIDI ... http://www.sampletank.com/STRTPlayerLE.html
WINAMP.COM | Forums - a different volume problem
Is there any reason why there's a dsound.dll in your root Winamp folder? Is that maybe some older version of Microsoft DirectX dsound.dll? Note that DLL's in the program folder take ... http://forums.winamp.com/showthread.php?postid=2264750#post2264750
Detecting for a Sound Blaster. Source code included.
NBASM 00.24.xx .model tiny .code org 100h ; we need to make a .COM file start: mov dx,offset DSound ; text output mov ... http://www.frontiernet.net/~fys/detectsb.htm
Good Deal Games - Classic Videogame Games ARTICLE - Colecovision ...
play_dsound(sound_pointer, step);..30 THE WAY I ADD SOUNDS IN MY COLECO PROJECTS ..31 TOOLS..32 WAV2CV..32 WAV2CVDS..33 I.C.V.G.M. v2..34 I.C.V.G.M. v3..35 http://www.gooddealgames.com/articles/Colecovision_Programming2.html