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Toolfarm Expert Forums: Toolfarm :: Avid Forum :: DM DSOUND MIXER OPEN ...
Toolfarm Tutorial ... Need help with your Avid? We can help with your Avid Xpress Pro/DV, Adrenaline, Symphony Nitris and other Avid Systems
http://toolfarm.com/phorumNew5/read.php?6,2770,2782


CVS log for winex/dlls/dsound/dsound_private.h
Revision 1.34 - , view - [select for diffs] Wed Mar 28 16:27:10 2007 UTC (18 months ago) by daniel Changes since 1.33: +4 -1 lines Diff to previous 1.33
http://cvs.transgaming.org/cgi-bin/viewcvs.cgi/winex/dlls/dsound/dsound_private.
h


/trunk/src/VBox/Devices/Audio/dsound_template.h - VirtualBox
Revision 1, 6.9 kB (checked in by vboxsync, 0 seconds ago) import . Property svn:eol-style set to native; Property svn:keywords set to Author Date Id Revision
http://www.virtualbox.org/browser/trunk/src/VBox/Devices/Audio/dsound_template.h
?rev=1


#1758 (Windows DSound unreliable) - VirtualBox
Description When giving a Virtual Machine a soundcard, set to use Direcsound as output on a Windows XP host the sound is very flakey. When the Virtual PC loses focus, it cuts ...
http://vbox.innotek.de/ticket/1758


slimdx - Google Code
include <dsound.h> #include "../ComObject.h" #include "../math/Vector3.h" #include "DirectSoundException.h" #include "DirectSound.h" #include "SoundBuffer.h"
http://code.google.com/p/slimdx/source/browse/trunk/source/directsound/SoundList
ener3D.cpp?spec=svn667&r=667


AC3Filter :: View topic - Compilation: dsound.h and ddraw.h problem
I´m trying to compile with VS 2005 but it can´t find those files. I have the "Windows Server 2003 R2 SDK" installed and referenced in VC++ directories as you said in the readme ...
http://ac3filter.net/forum/viewtopic.php?p=141


OGRE Add-ons :: View topic - dsound.h
Hi, I have been trying to incorporate OpenAL, ALUT, ogg, vorbis, and OgreAL into my project to get OgreAL running. I've got lots of includes etc. in, and it seems pretty good on ...
http://www.ogre3d.org/phpBB2addons/viewtopic.php?p=27967


TGEA: SFXDSBuffer Class Reference
SFXDSBuffer::SFXDSBuffer (IDirectSound8 * dsound, const Resource < SFXResource > & ... We set this to true when the original buffer has been handed out and duplicates need to ...
http://www.garagegames.com/docs/tgea/official/content/documentation/Engine%20Ref
erence/a00971.html


www.kegel.com
From: "James Hawkins" Subject: dsound: Fix a broken test in win9x. Date: Tue, 2 Sep 2008 22:49:32 -0500 . Hi, Changelog:
http://www.kegel.com/wine/patchwatcher/results/869.txt


Wine AppDB - Network+ e-trainer
At the point of the sound problems, these messages were reported by Wine; ... fixme:fontfixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=2280 primary_done ...
http://appdb.winehq.org/objectManager.php?sClass=application&iId=617


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